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Public Member Functions | List of all members
WoopWoop.Game Class Referenceabstract

Represents the base class for a game. More...

Public Member Functions

virtual void Start ()
 Called when the game starts.
 
virtual void Update ()
 Called every frame to update the game logic.
 
virtual void OnStop ()
 Called when the game is stopped or terminated.
 

Detailed Description

Represents the base class for a game.

Member Function Documentation

◆ OnStop()

virtual void WoopWoop.Game.OnStop ( )
virtual

Called when the game is stopped or terminated.

◆ Start()

virtual void WoopWoop.Game.Start ( )
virtual

Called when the game starts.

◆ Update()

virtual void WoopWoop.Game.Update ( )
virtual

Called every frame to update the game logic.


The documentation for this class was generated from the following file: